rothoay's blog


Combat Platoon:

3x PZ-38T

Support Platoons:

Pioneers w/ panzerfaust and supply Wagon
Pioneers w/ panzerfaust

Game Mission: Breakthrough
Pts: 750 Game 1
Results 1-8 Loss
Jo and I played a Game based on the real Soviet Operation Uranus (Pun Intended)
In this game Soviets crushed the Romanian defenders, just as in the real life build up to Stalingrad.

Lesson learned: Don't play against soviets, also, I still suck at playing tanks. I miss my PBI!

Turn 1: I didn't attrite enough tanks. Only killing 2x T-34s
Turn 2: I didn't kill enough tanks, killed 2
Turn 3: I didn't kill enough tanks....

Turn 4: I didn't kill enough tanks....

Turn 5: I didn't kill enough tanks....
Turn 6: I was wiped off the map leaving my CO to face 8 more T-34s

While I am Not able to play the 750 step this is what someone would have played:

{Romanian StuG G In Czechoslovakia alongside the Red Army 1945}

Companie Tancuri Medii


1x TA (StuG G)

Combat Platoons:
3x TA (StuG G)
3x TA (StuG G)

Divisional Support:
Pioneer Platoon : 1xPanzerfaust SMG CMD 6x SMG Pioneers 1x 3ton Supply Truck 1x SGT Aruel Sandu SMG team

750 pts.

Romanians roll for the units Motivation/Skill before each game, so my dudes could be:

1-2: RV
2-3: CT
4-6: CV

in August an insurrection overthrew Marshal and the fascist regime. A new provisional regime sympathetic to the USSR was established and, until the end of the war, Romanian Forces fought under control of the Red Army against German Armies to claim back its territory.
As the country declared war on Germany on the night of 23 August 1944, border clashes between Hungarian and Romanian troops erupted almost immediately. On 24 August German troops attempted to seize Bucharest and suppress Michael's coup, but were repelled by the city's defenses, which received some support from the United States Air Force. Other Wehrmacht units in the country suffered severe losses: remnants of the Sixth Army retreating west of the Prut River were cut off and destroyed by the Red Army, which was now advancing at an even greater speed, while Romanian units attacked German garrisons at the Ploiești oilfields, forcing them to retreat to Hungary. The Romanian Army captured over 50,000 German prisoners around this time, who were later surrendered to the Soviets. After the war, Romania entered the Soviet sphere of influence and later joined the Warsaw pact.

Formation Story:
Slt. Ion S Dumitru after escaping a German Interment camp was able to rally with 2nd tank Regiment and had been given command of the regiments TA assets. 14 Brand new Stug G that had been recovered from the coup. with an additional 4x StuG G and other various armored vehicles in various stages of repair. Dumitru, already his countries best tank ace was sent to fight the fascist and drive him out of Romania, fight the Hungarians and retake ancestral homelands.

Day 1:

After my ride, home with Pete from the 1515 Bulge Tourney, and discussing the day’s events, it became apparent to me a firm understanding of how to do an assault really will make the difference between winning a game or losing, or possibly making a draw.

For anyone who does not know in a tournament, a tie game is a loss for both players, so the only way to win, is to win. And the best way to win is to assault. That being said, the rules to assault are the most misunderstood rules in the game. They don't make sense and it seems the only way to get better at them is to fail at them in a game. If that was the way the real world worked we would still be lined up and blowing whistle and going over the top.

So this is not a comprehensive guide to assault, but I would like to share my hints and tips on how to do one well.

1. Deployment is key to a successful assault. Be it tanks or Infantry if you deploy your troops on the wrong side of the table, they must weather a hail of fire before they come close to their objective. Make sure you draw up in your mind a plan of how you want the battle to go. Dictate where the battles will be fought and deploy to support that plan.

2. Key to deployment is also set up your objective marker to a place where you can easily get to it. Putting your objective in a forest is dangerous because infantry defending it will be 7s to hit until you are in range to be shot. Conversely putting it in the open field can be hard to, as you will get no cover approaching it. Survey the field and pick something that would suit your plan.

3. Smoke Smoke Smoke Smoke Smoke.... Did I say Smoke enough, it can assist you to shield your movement, it can make the difference between Defensive fire hitting on Vets go from 4s, to 5s. While you are moving to the objective it makes your troops either invisible and non-targetable, or making vets 6s to hit. It also can save your armor from those big cats the Germans and Soviets like to put on the table by forcing them to move. Losing 1-2 tanks a turn vice 4-8 makes a difference.

4. Don't be afraid of the Congo line. You must move your troops into base-base contact if they have the room to make it, if they can’t get within 2inch of an enemy team you can move them anywhere you want towards the assault. So, if you can move your troops to limit the amount of defensive fire coming at them you save your lead. Assaulting through... you guessed it, smoke. 5 hits on 5s is hard to roll, even for me.

5. If you fail to pin those pesky German Infantry who are 6s to hit, with Arty, Snipers or mass volumes of bullets, send in the armor first, again following the hints above, limit how many units can shoot back at you. fight it out and God willing, they enemy breaks form the fight before you. When they break off, they will be pinned. The you send in the infantry to mop up.

(This is what I do with the tetrarch list, Let the armor mess up the line of infantry and then letting my para do their worst once the d-fire will be next to nothing.)

6. When you push the enemy off the objective, use your "I won the assault move of 4inch to make it so your opponent can’t come back to contest without assaulting you.

I am thinking if in the coming weeks anyone wants to practice set up assaults to get the experience, this would be a big help to learn the very important skill of assaults. I hope this has helped you put some tactical ideas to your toolbelt.

World War II Photos